18 September, 2015
Clash of Clan gasup ai manang ni a matu Update 17/09 - Spell revamp & War tiebreaker
WHAT'S NEW
Spell Superiority and a Clan War Tiebreaker!
* Lightning Spell level 7 and 25 new Wall pieces added to Town Hall 10.
* Reworked and improved Lighting,Poison,Earthquake and Freeze spells.
* Total Destruction is now a Clan Wars tiebreker!
Update 17/09 - Spell revamp & War tiebreaker
Get ready Chief, the day of the update has finally
arrived!!! Here are the complete release notes:
Spell Superiority and a Clan War Tiebreaker!
* Improved Lightning, Poison, Earthquake and Freeze
spells!
* Lightning Spell level 7 and 25 new Wall pieces
have been added to Town Hall level 10
* Total Destruction is now a Clan Wars tiebreaker –
if the score is even at the end of the war, the Clan with more destruction
percentage in their best attacks will be the victor!
* Attack and Defense tabs have be added to Clan tabs
in the War Stats to quickly see all best attacks in the war for either clan
* The appearance of Wall level 11 has been revamped
and looks TOTALLY EPIC
Recharged Lightning Spell
* Lightning Spell level 7 ravages buildings and
troops alike
* Increased damage for Lightning Spell levels 5 and
6
* Lightning Spell bolts now strike closer together
to miss less often
* Lightning Spell level 6 is now available at Town
Hall 9
Reworked Poison Spell
* Troops in Poison Spells now take less damage at
first, but much more over time
* Poison Spell damage now increases to huge amounts
and lingers after leaving the spell
* Poison Spells now also reduce the attack rate of
defending Troops
Reworked Earthquake Spell
* Earthquake Spells deal much more damage,
regardless of a building's current hitpoints
* Repeated Earthquake Spells now deal diminishing
damage to the same buildings
* Four Earthquake Spells will still always destroy
any level of Wall!
* There are no longer any special "building
execution rules" for Earthquake spells - a building just needs to be
reduced to 0 HP
* Example: If an Earthquake Spell has 25% damage, the
first Earthquake spell cast on a building will ALWAYS deal 25% of maximum HP
damage, thus destroying any building with under 25% HP remaining. Repeated
Earthquake Spells on the same building deal less damage: 25/3 %, 25/5 %. 25/7
%, etc. This diminishing damage means that it is still impossible to destroy
buildings only using Earthquake Spells.
Game Balancing
* Freeze Spells now also affect defending air troops
* Lava Hounds can no longer target air troops
* Attacking troops will now engage defending troops
from further away
* Titan III and Titan II Leagues can now buy 1 week
shields from the Shop
* The Army Overview button is now also visible from
the Clan War map
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